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Call Of Duty: Modern Combat HQ - News
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Call of Duty 4: Over 10 Million Served

Monday 25 August 2008 | Post A Comment

Call of Duty 4 celebrated a major milestone over the weekend as the game has now been played by more than 10 million people online via Xbox Live or the PS3 network. The announcement came on FourTwoZero's blog, check out a snippet below.
"I knew there were a lot of us out there, but just how many? Well, I received the reports this week and it looks like our COD4 online community stands at over 10 million strong (Xbox 360 / PS3)! That’s all unique players too, so 10 million different people have logged on for online multiplayer since buying the game in November. Those stats don’t include people who have never logged into MP, only those apart of the Online Community.

That’s insane. With a little over a million players logging in everyday for multiplayer, I can’t say I’m too surprised. It’s awesome to think that we’re all part of building something so massive, and when I say we, I mean me, you, all of us. Everyone who logs on to play with their friends, reads the blog, contributes on the forums, took part in the beta. You guys shaped this game and what it is today. We have one massive, powerful, community and all of you should be proud because there is honestly no other game community I’d rather be a part of. So when I say this, know that I mean it… THANK YOU!!!

We have some new multiplayer playlists in the works to breath even more life into multiplayer, in addition to that I’m working on a few other things behind the scenes that I can’t talk about just yet (in case they don’t come to fruition)."

FourTwoZero: Team Killers Are Lame

Saturday 9 August 2008 | Post A Comment

In a new blog post by FourTwoZero he discusses the troubles with team killers present when it comes to mods such as Search and Destroy and Deathmatch. With the new playlist update coming soon, the developers want to know your opinions on how to deal with friendly fire in your favorite mods. Head on over to his Official Blog and give him your views on the subject.
"Nothing ruins a game of Hardcore Search and Destroy or Hardcore Team Deathmatch faster than an excessive team killer being a douche. So, all this talk of new playlists we’ve been doing around the studio recently (with the help of my raw hatred of team killers) got me to thinking about some Hardcore playlists variations we could possibly introduce when we do the playlist update.

What do you guys think of having the option of playing your favorite Hardcore playlists standard (HC S&D, HC TDM) in addition to Hardcore (Friendly Fire Disabled). Essentailly, standard Hardcore rules with limited hud, increased weapon damage, etc. minus the dread of team killers?"

Second Life

Tuesday 5 August 2008 | Post A Comment

For any of you out there that plays Second Life (www.SecondLife.com) Then join the MPN Fans group! Which is managed by myself, my SL Name is Omegadon Aeon. The group is Open Enrollment so join today!

Later in the future if there is ever a interest we may setup a small MPN HQ for you to hang out in.

What is Second Life?

Second Life® is a 3-D virtual world created by its Residents. Since opening to the public in 2003, it has grown explosively and today is inhabited by millions of Residents from around the globe.

* From the moment you enter the World you'll discover a vast digital continent, teeming with people, entertainment, experiences and opportunity. Once you've explored a bit, perhaps you'll find a perfect parcel of land to build your house or business.

* You'll also be surrounded by the Creations of your fellow Residents. Because Residents retain intellectual property rights in their digital creations, they can buy, sell and trade with other Residents.

* The Marketplace currently supports millions of US dollars in monthly transactions. This commerce is handled with the inworld unit of trade, the Linden™ dollar, which can be converted to US dollars at several thriving online Linden dollar exchanges.


So join today!! www.SecondLife.com

Next Call of Duty Title Set For 2009

Monday 4 August 2008 | Post A Comment

During a post-earnings release conference call, Activision Blizzard CEO Bobby Kotick mentioned that "an all-new Call of Duty" title will be released in 2009. No word was announced on what theater the game will take place in, which includes rumors that it could be based on a futuristic battlefield. Kotick also confirmed the title will "leapfrog" studios, putting Activision in charge of development.

Thanks for Kotaku for the news.

New Call of Duty 4 Playlists Testing Continues

Thursday 31 July 2008 | Post A Comment

In a new blog post, FourTwoZero has confirmed that testing of the new Call of Duty 4 playlist is continuing as normal.
"Internal QA on the new multiplayer playlists for Call of Duty 4: Modern Warfare. Test found a small bug with Hardcore HQ where Friendly Fire wasn’t enabled. Addressing that. Investigating solutions for the No Perks bug that doesn’t disable slot 1 perks. Overall, it’s going really well though.

Sending in the new Playlist’s descriptions to production for translation and localizations. Doing this now, so hopefully it’s done with localization by the time the playlists are through QA so there are no unneeded delays."
For more on the playlists and the testing process, head on over to the FourTwoZero Blog.

New Playlist Game Modes Confirmed

Wednesday 23 July 2008 | Post A Comment

A few weeks ago, we reported that FourTwoZero was testing out some user submitted game modes and creating a new game mode playlist. Well now, he has confirmed that several of the modes will be featured in the game via an upcoming update, although no release date was announced. While we aren't sure which ones for sure will make it to the release, you can check out a few of the possibilities below:
"Bare-bones Team Deathmatch

No more excuses. No more blaming Martyrdom or Juggernaut for your lack of skills and kills. Bare Bones Team Deathmatch eliminates the excuses and takes it back to basics with standard Team Deathmatch with no perks, no kill streak rewards. Just you, your skill, and your weapons.

Hardcore HQ

Hardcore HQ requires a lot more than just spamming the HQ position with nades and running in guns blazing. Hardcore HQ encourages more tactical gameplay and communication to win with increased damage, no HUD elements, and friendly fire on.

Multi-bomb Search and Destroy

Multi-bomb Search and Destroy starts every member of the attacking team with a bomb. So everyone has the opportunity to plant if they’re good enough.

Hardcore FFA

Even faster paced Free For Alls, where every bullet counts and playing smart is key for a solid k/d ratio. Standard Free for All rules, with Hardcore mode enabled for extra damage, no HUD, and no health re-gen."

World At War Interview

Tuesday 15 July 2008 | Post A Comment

Although we focus primarily on the Modern Combat aspect of Call of Duty, since news has been slow this week we thought we would let you know about a new World At War video interview. The video, which was posted on GameTrailers, comes from this year\'s E3 event and interviews several key World At War developers.

Head on over to GameTrailers to check out the full interview.

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The Future Of Infinity Ward

Monday 7 July 2008 | Post A Comment

In a new blog post, FourTwoZero has provided some insight into the future of Infinity Ward, specifically with regards to their relationship involving Activision, their involvement in the community, and the expansion of their studio. You can get a snippet from the post below, and to read the full thing checkout the FourTwoZero Blog.
"We’re excited to announce that in the recent months we have decided to reup on our contract with Activision publishing. The recently renegotiated deal may not seem like much of an impact from the outside perspective, but it has laid the ground work and kick started our future project, as well as the possibility of a unique new IP by Infinity Ward, that we’ll have complete control over. We’re excited to be working on our next project, but it’s going to be quite a while before I can share any details on exactly what that project is."

Call Of Duty Patch 1.7 Released

Monday 30 June 2008 | Post A Comment

I missed this one on Friday since I was out of town, but a new patch has been released for Call of Duty 4. The update, version 1.7, is an incremental upgrade patch, meaning that you must download and install version 1.6 in order for it to work. Here are all the changes and fixes in the update:
"Changes / Fixes 1.7 Patch
- Fixed an exploit that allowed players to access certain console dvars during multi-player matches.
- Fixed a crash that could occur when a Chinatown Sabotage match would go into over-time.
- Fixed a bug where the MP icons (Bomb, Defend, Capture, etc) were always showing up as English regardless of the install language."

You can download the new 1.7 patch from us below. Remember that you MUST install the 1.6 patch first for the patch to work properly. A link to the 1.6 patch can be found below as well.

- Download New Incremental Patch Version 1.7
- Download Patch Version 1.6

Rumor: Call of Duty Going Sci-Fi?

Monday 23 June 2008 | Post A Comment

While many Call of Duty gamers, including myself, anticipated Call of Duty 6 (yes 6!) returning to the modern combat theater, it appears the title may be moving in a totally new direction. Rumors from Computer & Video Games are now circling that the next title will have a science fiction basis, somewhat similar to Battlefield 2142.
"Take it with a pinch of salt for the time being but an insider from Infinity Ward is reported to have said, "we are currently working on a new sci-fi title, we cannot release any more information as of yet, we may or may not announce it at E3.""
Remember this is a rumor, as C&VG reminds you to take it with "a pinch of salt". We will keep you posted as more information becomes available.
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